
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 63×47.6%
Extra Spiritbought 63×46.0%
Rapid Roundsbought 56×50.0%
Extra Staminabought 55×47.3%
Burst Firebought 51×52.9%
Enchanter's Emblembought 51×49.0%
Swift Strikerbought 51×51.0%
Toxic Bulletsbought 44×52.3%
Long Rangebought 43×48.8%
Hollow Pointbought 37×45.9%
Bullet Resist Shredderbought 34×52.9%
Ricochetbought 32×46.9%
1
3
1
3
2
4
3
3
1
2
2
1
2
4
4
4