
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 226×51.3%
Extra Staminabought 223×51.6%
Mystic Burstbought 216×51.4%
Cold Frontbought 202×54.5%
Improved Spiritbought 198×54.5%
Tankbusterbought 195×52.3%
Enchanter's Emblembought 182×53.8%
Extra Spiritbought 175×50.9%
Compress Cooldownbought 173×57.8%
Stamina Masterybought 162×54.9%
Mystic Shotbought 149×50.3%
Majestic Leapbought 142×58.5%
3
1
3
2
3
4
1
1
2
1
3
4
4
2