
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 143×60.1%
Rapid Rechargebought 130×62.3%
Sprint Bootsbought 124×62.9%
High-Velocity Roundsbought 119×63.9%
Opening Roundsbought 115×64.3%
Extra Spiritbought 114×62.3%
Enchanter's Emblembought 110×60.9%
Trophy Collectorbought 108×62.0%
Mystic Vulnerabilitybought 96×63.5%
Healbanebought 95×64.2%
Alchemical Firebought 93×64.5%
Mystic Burstbought 88×64.8%
3
1
1
2
1
4
4
4
3
3
1
2
3
2