
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 125×40.8%
Extra Spiritbought 95×41.1%
Extra Staminabought 92×45.7%
Hollow Pointbought 91×46.2%
Toxic Bulletsbought 91×34.1%
Swift Strikerbought 81×35.8%
Battle Vestbought 74×48.6%
Fortitudebought 68×50.0%
Extra Healthbought 65×47.7%
Debuff Reducerbought 58×43.1%
Siphon Bulletsbought 57×50.9%
Enchanter's Emblembought 54×42.6%
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