
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Ricochetbought 71×56.3%
Swift Strikerbought 63×49.2%
Bullet Lifestealbought 62×53.2%
Rapid Roundsbought 56×50.0%
Burst Firebought 53×52.8%
Extra Healthbought 53×52.8%
Fortitudebought 45×57.8%
Extended Magazinebought 43×55.8%
Slowing Bulletsbought 37×56.8%
Vampiric Burstbought 36×58.3%
Spirit Resiliencebought 35×60.0%
Escalating Resiliencebought 34×58.8%
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