
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 100×69.0%
Swift Strikerbought 86×66.3%
Tesla Bulletsbought 83×69.9%
Extra Chargebought 73×69.9%
Infuserbought 65×72.3%
Monster Roundsbought 60×65.0%
Surge of Powerbought 52×61.5%
Extra Staminabought 51×74.5%
Battle Vestbought 46×78.3%
Extended Magazinebought 46×73.9%
Bullet Resist Shredderbought 45×68.9%
Dispel Magicbought 45×60.0%
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