
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 84×69.0%
Extra Healthbought 65×69.2%
Battle Vestbought 64×68.8%
Long Rangebought 64×68.8%
Bullet Resist Shredderbought 62×72.6%
Swift Strikerbought 60×75.0%
Extra Staminabought 58×69.0%
Kinetic Dashbought 57×64.9%
Fortitudebought 52×65.4%
Intensifying Magazinebought 49×73.5%
Alchemical Firebought 44×72.7%
Restorative Shotbought 44×75.0%
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