
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 109×67.9%
High-Velocity Roundsbought 90×63.3%
Rapid Rechargebought 85×62.4%
Extra Spiritbought 82×70.7%
Burst Firebought 80×68.8%
Improved Spiritbought 78×67.9%
Long Rangebought 74×67.6%
Swift Strikerbought 67×68.7%
Alchemical Firebought 63×69.8%
Enchanter's Emblembought 63×66.7%
Sharpshooterbought 62×69.4%
Rapid Roundsbought 57×71.9%
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