
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Compress Cooldownbought 30×50.0%
Superior Cooldownbought 30×50.0%
Mystic Expansionbought 29×55.2%
Extra Spiritbought 29×55.2%
Healing Boosterbought 29×55.2%
Extra Regenbought 29×55.2%
Improved Spiritbought 28×53.6%
Greater Expansionbought 27×55.6%
Healing Tempobought 25×56.0%
Superior Durationbought 24×58.3%
Duration Extenderbought 24×62.5%
Sprint Bootsbought 21×52.4%
2
2
3
1
2
4
2
3
3
3
1
1