
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 189×64.0%
Melee Lifestealbought 169×63.9%
Spirit Strikebought 159×63.5%
Mystic Shotbought 152×63.2%
Warp Stonebought 141×60.3%
Tankbusterbought 136×59.6%
Extra Chargebought 131×64.1%
Enchanter's Emblembought 128×60.9%
Compress Cooldownbought 122×67.2%
Torment Pulsebought 121×63.6%
Extra Staminabought 120×61.7%
Melee Chargebought 94×67.0%
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