
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Enduring Speedbought 129×69.8%
Fleetfootbought 123×68.3%
Rapid Roundsbought 122×68.0%
Siphon Bulletsbought 107×67.3%
Burst Firebought 100×69.0%
Swift Strikerbought 97×61.9%
Weighted Shotsbought 87×70.1%
Battle Vestbought 81×64.2%
Healing Ritebought 80×62.5%
Enchanter's Emblembought 77×62.3%
Sprint Bootsbought 71×69.0%
Extended Magazinebought 65×67.7%
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