
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Gritbought 38×60.5%
High-Velocity Roundsbought 38×60.5%
Improved Spiritbought 37×59.5%
Reactive Barrierbought 35×57.1%
Greater Expansionbought 34×58.8%
Tankbusterbought 34×61.8%
Enchanter's Emblembought 34×61.8%
Sharpshooterbought 33×63.6%
Mystic Burstbought 30×60.0%
Opening Roundsbought 30×70.0%
Long Rangebought 29×65.5%
Mystic Expansionbought 28×57.1%
1
1
2
3
1
2
4
2
4
2
1
4
4
3
3