
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Compress Cooldownbought 32×50.0%
Spirit Lifestealbought 32×40.6%
Superior Cooldownbought 31×51.6%
Extra Regenbought 27×63.0%
Enchanter's Emblembought 27×40.7%
Improved Spiritbought 26×42.3%
Mystic Vulnerabilitybought 26×53.8%
Monster Roundsbought 25×36.0%
Extended Magazinebought 24×62.5%
Suppressorbought 24×50.0%
Extra Spiritbought 21×38.1%
Extra Chargebought 20×55.0%
1
2
1
2
3
3
4
3
1
1
2
4
4
3
4