
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Swift Strikerbought 124×47.6%
Burst Firebought 117×49.6%
Rapid Roundsbought 115×48.7%
Bullet Lifestealbought 113×47.8%
Ricochetbought 99×53.5%
Extra Healthbought 84×45.2%
Kinetic Dashbought 77×49.4%
Extended Magazinebought 68×57.4%
Extra Staminabought 68×57.4%
Titanic Magazinebought 61×62.3%
Unstoppablebought 60×41.7%
Quicksilver Reloadbought 58×44.8%
3
3
1
2
3
4
4
3
2
1
4
4
1
2