
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Surge of Powerbought 58×63.8%
Burst Firebought 56×64.3%
Extra Spiritbought 54×64.8%
Mercurial Magnumbought 51×62.7%
Rapid Roundsbought 50×70.0%
Quicksilver Reloadbought 48×66.7%
Bullet Lifestealbought 47×70.2%
Leechbought 46×69.6%
Improved Spiritbought 43×67.4%
Spirit Lifestealbought 37×73.0%
Extra Chargebought 36×63.9%
Mystic Burstbought 35×65.7%
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