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Victor
DJ GOON

Victor

Hero page →
4Matches
50.0%Win rate
2.69KDA
—Hero rating
i
How the LOCKSTAT Rating works

A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:

  • Performance45%

    Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.

  • Win rate25%

    Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.

  • Rank30%

    Current rank: Initiate I is 0, Eternus VI is 100.

If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.

Number color:below 350350+500+650+800+

The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.

UnrankedRank on hero

Versus all players on this hero

90-day averages: you, the median and the top-10% threshold of matches on this hero
YouMedianTop 10%
KDA—3.010.7Top 50%
Kills—7.015.0Top 50%
Deaths—6.02.0Top 50%
Assists—12.119.9Top 50%
Souls per minute—1,1761,495Top 50%
Damage per minute—1,0021,653Top 50%
Objective damage per minute—191518Top 50%
Healing per minute—1,2241,940Top 50%
Accuracy0.0%52.2%61.3%Top 50%

Rank in matches on this hero

No ranked matches with a rank in the history.

Items on this hero

Most bought, with win rate

Ability order

How the player usually levels abilities
Pain Battery1Pain Battery1Jumpstart2Aura of Suffering3Aura of Suffering3Jumpstart2Shocking Reanimation4Jumpstart2Aura of Suffering3Jumpstart2Aura of Suffering3Shocking Reanimation4
1 matches · Win rate 100.0%

Matches on this hero

4
LossUnranked10/13/341,32430:305 months agoLossUnranked10/10/1256,19047:4010 months agoWinUnranked6/2/1832,39426:00last yearWinUnranked0/1/1125,87425:32last year