
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 170×52.9%
Extra Healthbought 159×54.7%
Mystic Expansionbought 154×54.5%
Spirit Strikebought 152×52.0%
Fortitudebought 152×54.6%
Swift Strikerbought 150×55.3%
Rapid Roundsbought 147×55.8%
Compress Cooldownbought 142×49.3%
Extended Magazinebought 139×58.3%
Burst Firebought 135×57.0%
Bullet Lifestealbought 124×57.3%
Battle Vestbought 124×58.9%
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