
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 327×54.1%
Spirit Lifestealbought 303×54.8%
Extra Spiritbought 286×55.2%
Surge of Powerbought 275×54.9%
Improved Spiritbought 232×55.2%
Extra Regenbought 200×59.0%
Enchanter's Emblembought 199×55.8%
Infuserbought 196×58.2%
Cultist Sacrificebought 185×49.2%
Extra Staminabought 183×58.5%
Mystic Vulnerabilitybought 177×49.7%
Healbanebought 153×58.8%
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