
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Healbanebought 154×54.5%
Extra Chargebought 129×54.3%
Restorative Shotbought 104×47.1%
Extra Spiritbought 103×56.3%
Mystic Regenerationbought 102×49.0%
Radiant Regenerationbought 101×49.5%
Extra Regenbought 96×54.2%
Dispel Magicbought 96×50.0%
Torment Pulsebought 93×52.7%
Superior Cooldownbought 85×60.0%
Cold Frontbought 78×50.0%
Spirit Resiliencebought 77×54.5%
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