
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Expansionbought 144×49.3%
Extra Spiritbought 142×50.0%
Improved Spiritbought 140×50.0%
Extra Chargebought 139×49.6%
Rapid Rechargebought 135×50.4%
Greater Expansionbought 125×52.8%
Enchanter's Emblembought 124×50.8%
Surge of Powerbought 103×54.4%
Veil Walkerbought 88×52.3%
Boundless Spiritbought 88×55.7%
Compress Cooldownbought 81×51.9%
Sprint Bootsbought 72×52.8%
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