
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 112×67.9%
Monster Roundsbought 96×67.7%
Mystic Vulnerabilitybought 93×71.0%
Healbanebought 89×68.5%
Infuserbought 86×68.6%
Escalating Exposurebought 86×69.8%
Improved Spiritbought 68×67.6%
Cultist Sacrificebought 67×65.7%
Unstoppablebought 67×65.7%
Surge of Powerbought 66×72.7%
Spirit Shredderbought 65×72.3%
Extra Spiritbought 61×67.2%
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