
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Swift Strikerbought 67×56.7%
Quicksilver Reloadbought 66×59.1%
Rapid Roundsbought 65×58.5%
Surge of Powerbought 57×61.4%
Tesla Bulletsbought 55×61.8%
Extra Regenbought 45×62.2%
Intensifying Magazinebought 39×46.2%
Extra Chargebought 36×47.2%
Extra Spiritbought 35×62.9%
Improved Spiritbought 34×64.7%
Monster Roundsbought 34×67.6%
Burst Firebought 34×50.0%
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