
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 40×47.5%
Swift Strikerbought 40×47.5%
Battle Vestbought 39×46.2%
Extra Healthbought 39×46.2%
Kinetic Dashbought 39×46.2%
Opening Roundsbought 37×43.2%
Toxic Bulletsbought 37×48.6%
Rapid Roundsbought 36×44.4%
Mystic Regenerationbought 36×44.4%
Fortitudebought 33×48.5%
Ricochetbought 31×51.6%
Intensifying Magazinebought 24×58.3%
1
3
1
3
2
4
3
3
1
2
2
1
2
4
4