
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 69×43.5%
Mystic Burstbought 69×43.5%
Extra Healthbought 68×44.1%
Torment Pulsebought 62×41.9%
Sprint Bootsbought 62×41.9%
Rapid Roundsbought 60×43.3%
Mystic Expansionbought 60×43.3%
Enduring Speedbought 60×43.3%
Warp Stonebought 60×45.0%
Healing Boosterbought 59×44.1%
Compress Cooldownbought 58×48.3%
Hollow Pointbought 58×43.1%
1
3
1
2
1
4
2
2
1
2
4