
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Slowing Hexbought 55×56.4%
High-Velocity Roundsbought 55×56.4%
Mystic Expansionbought 53×58.5%
Enduring Speedbought 50×52.0%
Extended Magazinebought 45×51.1%
Extra Regenbought 45×60.0%
Opening Roundsbought 44×61.4%
Extra Staminabought 44×52.3%
Close Quartersbought 43×51.2%
Slowing Bulletsbought 42×52.4%
Sprint Bootsbought 30×60.0%
Quicksilver Reloadbought 28×46.4%
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