
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Headshot Boosterbought 117×53.0%
Extended Magazinebought 115×53.9%
Burst Firebought 114×53.5%
Sprint Bootsbought 114×53.5%
Quicksilver Reloadbought 112×54.5%
Mystic Burstbought 112×52.7%
Fleetfootbought 112×53.6%
Battle Vestbought 109×55.0%
Swift Strikerbought 109×56.0%
Headhunterbought 106×55.7%
Spirit Strikebought 104×53.8%
Melee Lifestealbought 103×54.4%
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