
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 355×50.7%
Torment Pulsebought 349×51.0%
Quicksilver Reloadbought 336×50.9%
Mystic Burstbought 311×50.8%
Compress Cooldownbought 306×51.6%
Superior Cooldownbought 280×51.8%
Duration Extenderbought 271×53.1%
Mystic Vulnerabilitybought 210×59.5%
Superior Durationbought 209×49.3%
Enduring Speedbought 199×50.8%
Trophy Collectorbought 193×48.7%
Warp Stonebought 160×48.8%
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