
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 67×44.8%
Long Rangebought 66×42.4%
Extra Spiritbought 57×45.6%
High-Velocity Roundsbought 55×43.6%
Extra Staminabought 51×43.1%
Sharpshooterbought 50×50.0%
Opening Roundsbought 46×45.7%
Burst Firebought 43×44.2%
Extra Healthbought 43×53.5%
Sprint Bootsbought 41×48.8%
Rapid Roundsbought 40×45.0%
Compress Cooldownbought 32×46.9%
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