
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 124×58.1%
Rapid Roundsbought 102×57.8%
Swift Strikerbought 100×58.0%
Tesla Bulletsbought 98×59.2%
Surge of Powerbought 90×57.8%
Burst Firebought 90×60.0%
Extra Chargebought 90×57.8%
Fleetfootbought 85×61.2%
Enchanter's Emblembought 81×56.8%
Extra Staminabought 70×58.6%
Battle Vestbought 65×60.0%
Infuserbought 64×59.4%
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