
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Stalkerbought 69×66.7%
Spirit Strikebought 64×64.1%
Spirit Snatchbought 64×64.1%
Melee Lifestealbought 60×65.0%
Superior Durationbought 54×64.8%
Close Quartersbought 41×68.3%
Counterspellbought 37×75.7%
Kinetic Dashbought 37×73.0%
Point Blankbought 32×71.9%
Hunter's Aurabought 32×59.4%
Toxic Bulletsbought 32×71.9%
Veil Walkerbought 28×60.7%
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