
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Kinetic Dashbought 194×58.2%
Extra Staminabought 174×58.6%
Headshot Boosterbought 144×56.9%
Extra Regenbought 143×60.1%
Berserkerbought 139×63.3%
Headhunterbought 136×56.6%
Healbanebought 133×59.4%
Restorative Shotbought 129×55.0%
Mystic Burstbought 116×56.9%
Spirit Resiliencebought 116×56.9%
Compress Cooldownbought 111×53.2%
Mystic Expansionbought 105×59.0%
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