
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 103×55.3%
Battle Vestbought 100×54.0%
Fleetfootbought 95×51.6%
Slowing Hexbought 71×54.9%
Extra Staminabought 71×57.7%
Intensifying Magazinebought 70×57.1%
Fortitudebought 67×64.2%
Burst Firebought 64×56.3%
Extra Healthbought 61×62.3%
Extended Magazinebought 57×56.1%
Extra Regenbought 57×59.6%
Monster Roundsbought 53×56.6%
1
3
1
2
1
4
4
4
2
3
2
4
1
3