
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Healbanebought 163×60.7%
Restorative Shotbought 118×60.2%
Dispel Magicbought 113×61.9%
Cold Frontbought 102×62.7%
Extra Regenbought 98×53.1%
Extra Chargebought 98×61.2%
Berserkerbought 87×54.0%
Kinetic Dashbought 86×53.5%
Spirit Resiliencebought 79×64.6%
Battle Vestbought 78×60.3%
Mystic Regenerationbought 66×53.0%
Extra Staminabought 57×54.4%
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