
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Strikebought 110×59.1%
Spirit Snatchbought 107×59.8%
Torment Pulsebought 106×60.4%
Cold Frontbought 106×59.4%
Melee Lifestealbought 103×59.2%
Superior Cooldownbought 90×64.4%
Stalkerbought 89×60.7%
Fortitudebought 87×62.1%
Enduring Speedbought 79×67.1%
Enchanter's Emblembought 75×62.7%
Dispel Magicbought 70×61.4%
Sprint Bootsbought 54×66.7%
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