
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Healbanebought 120×58.3%
Extra Spiritbought 111×57.7%
Mystic Vulnerabilitybought 111×56.8%
Spirit Lifestealbought 110×60.9%
Improved Spiritbought 88×59.1%
Rapid Rechargebought 80×66.3%
Gritbought 72×55.6%
Suppressorbought 71×62.0%
Warp Stonebought 71×63.4%
Headshot Boosterbought 67×64.2%
Escalating Exposurebought 64×56.3%
Spirit Shredderbought 63×57.1%
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