
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 60×45.0%
Rapid Rechargebought 58×46.6%
Enduring Speedbought 57×47.4%
Sprint Bootsbought 54×48.1%
Mystic Burstbought 51×49.0%
Superior Cooldownbought 51×43.1%
Compress Cooldownbought 48×45.8%
Warp Stonebought 46×47.8%
Refresherbought 37×43.2%
Enchanter's Emblembought 35×45.7%
Arcane Surgebought 34×44.1%
Superior Durationbought 31×54.8%
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