
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Battle Vestbought 110×51.8%
Enduring Speedbought 107×50.5%
Weighted Shotsbought 96×53.1%
Close Quartersbought 93×51.6%
Hollow Pointbought 93×50.5%
Point Blankbought 92×51.1%
Bullet Lifestealbought 91×50.5%
Slowing Bulletsbought 78×52.6%
Sprint Bootsbought 73×53.4%
Glass Cannonbought 70×54.3%
Cultist Sacrificebought 60×51.7%
Monster Roundsbought 59×50.8%
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