
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Strikebought 109×55.0%
Cold Frontbought 102×55.9%
Melee Lifestealbought 96×54.2%
Extra Regenbought 87×59.8%
Spirit Snatchbought 84×56.0%
Extra Spiritbought 83×55.4%
Surge of Powerbought 70×61.4%
Mystic Shotbought 66×56.1%
Torment Pulsebought 66×66.7%
Healing Boosterbought 64×60.9%
Enchanter's Emblembought 64×62.5%
Melee Chargebought 62×41.9%
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