
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Healing Ritebought 91×50.5%
Guardian Wardbought 84×53.6%
High-Velocity Roundsbought 83×51.8%
Compress Cooldownbought 78×53.8%
Mystic Expansionbought 75×56.0%
Superior Cooldownbought 74×54.1%
Divine Barrierbought 71×57.7%
Rescue Beambought 61×55.7%
Transcendent Cooldownbought 60×58.3%
Superior Durationbought 57×63.2%
Duration Extenderbought 54×63.0%
Knockdownbought 50×46.0%
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