
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 235×48.1%
Swift Strikerbought 217×48.4%
Bullet Lifestealbought 215×49.3%
Burst Firebought 189×51.9%
Extra Staminabought 175×48.6%
Quicksilver Reloadbought 167×49.1%
Tesla Bulletsbought 143×49.7%
Extended Magazinebought 130×49.2%
Lucky Shotbought 115×58.3%
Extra Healthbought 115×51.3%
Extra Spiritbought 103×51.5%
Siphon Bulletsbought 97×48.5%
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