
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Strikebought 36×47.2%
Torment Pulsebought 33×42.4%
Boundless Spiritbought 30×56.7%
Melee Lifestealbought 29×41.4%
Spirit Snatchbought 29×41.4%
Cold Frontbought 27×48.1%
Superior Cooldownbought 26×42.3%
Mystic Shotbought 24×45.8%
Tankbusterbought 23×43.5%
Healbanebought 23×43.5%
Mystic Reverbbought 23×52.2%
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