
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Close Quartersbought 126×58.7%
Burst Firebought 126×58.7%
Mercurial Magnumbought 116×61.2%
Split Shotbought 114×59.6%
Quicksilver Reloadbought 104×58.7%
Gritbought 101×61.4%
Reactive Barrierbought 87×62.1%
Rapid Roundsbought 80×57.5%
Intensifying Magazinebought 79×58.2%
Spiritual Overflowbought 75×68.0%
Bullet Resist Shredderbought 72×56.9%
Vampiric Burstbought 68×66.2%
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