
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Cold Frontbought 81×39.5%
Restorative Shotbought 75×38.7%
Enchanter's Emblembought 75×40.0%
Battle Vestbought 71×46.5%
Kinetic Dashbought 69×44.9%
Berserkerbought 68×44.1%
Weighted Shotsbought 58×48.3%
Opening Roundsbought 56×50.0%
Spirit Resiliencebought 55×41.8%
Healbanebought 47×38.3%
Leechbought 44×52.3%
Surge of Powerbought 37×37.8%
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