
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 190×54.7%
Swift Strikerbought 166×57.2%
Burst Firebought 164×56.7%
Bullet Lifestealbought 133×55.6%
Extra Spiritbought 114×57.9%
Extra Staminabought 102×50.0%
Active Reloadbought 83×59.0%
Extended Magazinebought 83×54.2%
Kinetic Dashbought 81×53.1%
Fury Trancebought 80×60.0%
Surge of Powerbought 78×57.7%
Fleetfootbought 76×56.6%
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