
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Snatchbought 177×54.2%
Stalkerbought 175×53.1%
Close Quartersbought 175×56.6%
Monster Roundsbought 172×54.1%
Gritbought 141×53.2%
Spirit Strikebought 138×50.7%
Greater Expansionbought 118×57.6%
Spirit Shieldingbought 113×54.0%
Dispel Magicbought 102×57.8%
Battle Vestbought 101×53.5%
Spirit Resiliencebought 98×57.1%
Slowing Hexbought 94×52.1%
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