
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 162×64.2%
Mystic Expansionbought 126×61.9%
Healing Ritebought 125×70.4%
Vortex Webbought 124×65.3%
Slowing Hexbought 122×67.2%
Greater Expansionbought 110×63.6%
Extra Chargebought 103×58.3%
Rescue Beambought 99×73.7%
Compress Cooldownbought 97×72.2%
Divine Barrierbought 86×64.0%
Superior Cooldownbought 86×68.6%
Superior Durationbought 83×68.7%
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