
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 56×57.1%
Rapid Rechargebought 52×57.7%
Extra Spiritbought 52×61.5%
Mystic Vulnerabilitybought 50×54.0%
Mystic Expansionbought 49×59.2%
Improved Spiritbought 45×53.3%
Sprint Bootsbought 44×54.5%
Compress Cooldownbought 43×60.5%
Greater Expansionbought 43×58.1%
Extra Staminabought 43×58.1%
Mystic Slowbought 39×46.2%
Superior Cooldownbought 39×53.8%
3
2
1
4
4
4
4
1
1
1
2
3
2
3
3