
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 48×64.6%
Fleetfootbought 41×63.4%
Enduring Speedbought 35×65.7%
Extra Spiritbought 34×64.7%
Mystic Burstbought 34×61.8%
High-Velocity Roundsbought 33×66.7%
Enchanter's Emblembought 33×60.6%
Surge of Powerbought 32×65.6%
Headshot Boosterbought 32×56.3%
Sprint Bootsbought 31×64.5%
Mystic Expansionbought 30×63.3%
Diviner's Kevlarbought 28×60.7%
1
3
1
2
2
4
4
3
4
4
3
3
1
2
1