
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Torment Pulsebought 238×57.1%
Escalating Exposurebought 220×60.9%
Improved Spiritbought 219×60.7%
Mystic Vulnerabilitybought 218×58.3%
Mystic Burstbought 217×58.5%
Compress Cooldownbought 216×56.5%
Duration Extenderbought 210×60.5%
Arcane Surgebought 193×57.5%
Quicksilver Reloadbought 186×57.5%
Extra Spiritbought 179×59.2%
Phantom Strikebought 160×63.1%
Enduring Speedbought 155×56.1%
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