
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Swift Strikerbought 39×51.3%
Extra Chargebought 35×45.7%
High-Velocity Roundsbought 31×51.6%
Rapid Roundsbought 30×53.3%
Rapid Rechargebought 30×46.7%
Titanic Magazinebought 30×60.0%
Quicksilver Reloadbought 29×62.1%
Burst Firebought 28×46.4%
Improved Spiritbought 23×43.5%
Sharpshooterbought 23×65.2%
Enduring Speedbought 22×50.0%
Long Rangebought 22×63.6%
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